Version 1.1
Today I uploaded version 1.1 of the pathfinding scripts and reference project. This update is purely to solve technical issues regarding memory leaks that were discovered. The memory leaks were very small, and would only leak abound 1MB of memory after every few thousand calls to any of the three algorithms. Regardless, it is advised you update your project to the newer scripts.
I took advantage of this opportunity to also merge all the functions into a single script file instead of having them split up between several files, since this is a feature that was added in GML 2.3.
Unfortunately, some of the changes I had to make to solve these problems required using features that were newly added in GML 2.3. Because of this, I have decided to deprecate the GML 2.2 version of the scripts. They are no longer available for download.
If for any reason you need the earlier versions of the scripts, would like to report a bug, or have questions with implementing these scripts into your own project, feel free to shoot me a message on Twitter @ProtonSquid and I will do my best to help out.
Files
Get GMS2: Grid-Based Pathfinding Scripts
GMS2: Grid-Based Pathfinding Scripts
GML scripts to make adding pathfinding to your game easy
Status | Released |
Category | Tool |
Author | Proton Squid |
Tags | GameMaker, Open Source, sourcecode |
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